My name is Wiktor Öhman and I'm the Art Lead at Quixel. I have previously worked on titles such as FarCry 3, The Solus Project, Formula Fusion, Homebound and more. I have worked with Unreal Engine since 2007, so it's safe to say it's my engine of choice. My main tools of the trade are Maya and Quixel Suite.
You can find some of my works here: artstation.com/artist/disting